Exorth Forums

» Online Users: 17
0 members and 17 guests
No Members online
Most users ever online was 73, 02-10-2018 at 06:15 AM.
» Stats
Members: 428
Threads: 142
Posts: 558
Top Poster: a retard (60)
Welcome to our newest member, Daddy
» Server Navigation
New to Exorth.com? Click here to register and here to play!
There are currently 11 player(s) online!
Improving The Gameplay
Feb 16, 2019 - 3:22 PM - by Nozemi
EDIT: You're now able to reply to this thread. So please do when you can find the time!

So I'm thinking about joining the team, bringing my own ideas and actually making them happen. However, it would need to be something that the community actually want to see, otherwise I'm not going to bother.

I have two problems with Dodian, mainly that is. The end game content kind of sucks, always has (maybe always will). The bossing is kind of useless, because the same people always keeps afk-ing the bosses, so no one else can kill them.

(Potential) Boss Solution:
So this is in no way a new idea, it has been brought up before. We could have a system where you'd have to defeat guards or finish some kind of mini-quest before you proceed to kill the boss. Upon each kill, you're teleported away, either to the entrance or to home. By doing this, we'd not be able to run around and kill every boss all the time, because we simply wouldn't have the time.

Secondly, we could add a new kind of drop system, for certain (or all) bosses. Where each player participating in the kill would have a chance at getting a drop.

There could also be co-op bosses, which would require multiple players to kill them. Which certainly should give each player a chance at a reward.

A (Potential) Late Game Improvement:
So what do we do once we reach our desired 99s? Nothing! There's nothing left to be doing, other than grinding for that bank. Why would we do that? Because we're bored, but after a while, even that is more boring than looking into a wall.

So what if we introduced prestige for skills, where you'd get X bonus and/or benefit, depending on the skill? Which of course would come along with a highscore system that supports this kind of thing.
5 Replies | 181 Views
Server launch
Feb 13, 2019 - 8:02 PM - by Artur
I know many of you have been waiting for Exorth to relaunch,
Beta is now ONLINE
Beta will remain up until we feel we're ready to launch
Please report anything you find while playing the server!
Join our discord if you haven't already
9 Replies | 224 Views
» Recent Threads
by Oof
Last post by Oof
1 Day Ago 11:36 AM
8 Replies, 90 Views
Conscio (was Dashboard)
by Conscio
Last post by Zkiller
1 Day Ago 06:25 PM
2 Replies, 54 Views
Exp rates
by Zkiller
Last post by Nozemi
2 Days Ago 11:09 AM
14 Replies, 357 Views
Server launch
by Artur
Last post by Kan3
2 Days Ago 02:13 AM
9 Replies, 224 Views
Bug Thread
by Artur
Last post by Conscio
3 Days Ago 12:24 AM
4 Replies, 110 Views
Welcome everyone!
by Dodian
Last post by Oof
3 Days Ago 03:49 PM
2 Replies, 64 Views
Powered by vBadvanced CMPS v3.2.3

All times are GMT -5. The time now is 12:34 PM.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2019, vBulletin Solutions, Inc.